11/19/2022 0 Comments 5e metal shape magic![]() When this spell is cast at 5th level or higher, the area of effect is increased by 5 feet for each spell slot above 5th level.Ĭomponents: V, S, M (ground silver worth 1gp, which the spell consumes) On subsequent rounds, as a bonus action, you may force a creature within this terrain to make a Dexterity saving throw, on failed save that creature is knocked prone.Īt Higher Levels. All creatures, excluding the caster, within this radius must spend 5 feet of movement for every 1 foot it moves. Tungsten spikes erupt from the ground, forcing all creatures within a 30-foot circle within range of the caster to make a Dexterity saving throw, on a failed save, a creature is knocked prone. When this spell is cast at 4th level or higher, the number of charges increases by 2 for each spell slot above 4th level.Ĭomponents: V, S, M (a bag of tungsten needles worth 1gp) This option expends 2 charges.Īt Higher Levels. On a successful save, this damage is halved. Creatures within this cone must make a dexterity saving throw, on a failed save they take 2d6 piercing damage and 2d6 fire damage. This option expends 1 charge.Īlternatively, as a bonus action, you can fire a barrage of super-heated metallic spikes in a 30 foot cone in front of you. Creatures within this line must make a dexterity saving throw, on a failed save the creature takes 4d6 fire damage. For the next minute, this stream of liquid metal has 7 charges that can be used in different ways.Īs a bonus action, you can fire a stream of molten steel in a 30 foot line of you. When this spell is cast at 3rd level or higher, the bludgeoning damage is increased by 1d10 for each spell slot above 3rd level.Ĭomponents: V, S, M (a pouch of steel marbles)ĭuration: 1 minute or until charges are gone.Īs an action, you create a floating stream of swirling liquid steel rotates around your body. On a failed save, the target is knocked prone.Īt Higher Levels. On a successful hit, the target takes 2d10 bludgeoning damage and must make a constitution saving throw. Make a ranged spell attack against a target within range. You fire a metallic ball at an ever accelerating pace towards a target. When this spell is cast at 3rd level or higher, the initial piercing damage is increased by 2d4, and any additional damage that is added for a different coin is increased by 1d4 for each spell slot above 3rd level. Platinum: Each creature within the radius takes 6d4 piercing damage on are knocked prone on a failed save, on a successful save the damage is halved and the creature is not knocked prone.Īt Higher Levels. Gold: Each creature within the radius takes 4d4 piercing damage and 4d4 fire damage on a failed save, and half of that on a successful save. Lycanthropes and Undead take an additional 2d4 radiant damage. Silver: Each creature within the radius takes 4d4 piercing damage on a failed save and half that on a successful save. The ball detonates in a 10-foot radius, and creatures within the radius must make a Constitution saving throw, and follow the chart below based on the coin expended during this spell:Ĭopper: Each creature within the radius takes 5d4 piercing damage on a failed save and half that on a successful save. You fire the metal ball at a high speed into a square within range. You weave your hands around a coin, causing it to expand in size, and rapidly heat up. Both damage rolls increase by 1d8 at 11th level and 17th level.Ĭomponents: V, S, M (a copper, silver, gold, or platinum coin, which the spell consumes) At 5th level, the melee attack deals an additional 1d8 piercing damage to the target, and the piercing damage to the second creature increases to 1d8+ your spellcasting ability modifier. On a hit, the target takes 1d8 piercing damage, and the lance pierces the target and another target creature of your choice that you can see within 5 feet of the initial target.Īt Higher Levels. Make a melee spell attack against the target. Ī metallic lance attempts to pierce a target within range. (If there are any typos I've missed I apologize) This is my first attempt at custom spells and at reddit posts, so I'm pretty new to this. I'm looking for any helpful feedback anybody can give. Hello everyone! I've been in a brewing mood for the past few days and have been wanting to make metal based spells for a while. ![]()
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